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Old 09-08-2004, 04:56
Granite Golem
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Default Amateur questions on objects in CorelDRAW

Hello all!

Sorry, didn't find any CD forum except this.

I have 2 problems - while I'm not a professional, I simply don't know where to find necessary options.

1. I made a sector of a ring - two arcs and two straight lines. It looks like a trapezium. But nowI want to make it a solid object which I'll be able to fill. How can I make it? I tried "Combine", Group", some options from popups, but nothing works.

2. How can I make something like "8"? I.e. some closed curve with one (or more) self-crossings. I don't want to draw it totally by hand (I draw poor, moreover with a mouse), so how can I use circles, ellipses or something like?

Thanks in advance.
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Old 17-08-2004, 15:27
Anonymous
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Default

use the weld feature to weld the elements together
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Old 19-08-2004, 03:59
Granite Golem
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Default Re

Thanks, I already solved that problem. I made "Combine" firstly, then took all pairs of coinciding nodes and joined them, so my object became closed.

Now it is interesting to me - are there tools to create an arc through 3 points? Honestly, I want to link two straights with an arc, but smoothly - derivatives in these points must not break. Or it can be made only with accurate operating with Bezier parameters?
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Old 19-08-2004, 08:51
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Alex Alex is offline
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Default Re: Re

Quote:
Originally Posted by Granite Golem
Now it is interesting to me - are there tools to create an arc through 3 points? Honestly, I want to link two straights with an arc, but smoothly - derivatives in these points must not break. Or it can be made only with accurate operating with Bezier parameters?
You can try using this macro to create an arc through three points: http://www.oberonplace.com/vba/drawm...pointarcsh.htm

But you can also do this with a Bezier or Freehand tool. After you join nodes and made them look rather continuous by adjusting curve handles, select the nodes and click "Smooth" or "Symmetrical" buttons on the property bar to make the derivatives at both sides of the node(s) to be exactly the same...
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